2D WALK CYCLE
On TV Paint, I worked on some simple 2D walk cycles to help me understand the movement and key frames used when animating a walk. What I came to realise was that the walk will very rarely be in the generic style I used for these because a walk is a way to incorporate personality into your character, which is why it works for the initial one I worked on, essentially depicting a genderless stick-figure, but it looks slightly more unusual when I applied it to my character for the second walk cycle. Despite this, I learned the applications of TV Paint for 2D animation, such as how in the future I can apply my own reference videos with ease so I can add more life into the movement of my characters.

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