Tuesday, 19 April 2022

Production Week 3

 

 

Scene 5

An animation test to make background work less repetitive, and because the background for scene 5 is simple. It works well as an introductory shot of the character following establishing shots of the surroundings, but will probably need colour work later on.

Scene 8

Perspective tunnel shot - Will definitely need some textural work done. Atmospheric sound is incorporated into this scene so drops of water and echoes will be worked on.

Scene 10

This makes up the establishing shot of the DJ characters. The layers are also organised for a far more busy scene at the end of the film. The room will be full of people, rotoscoped from reference footage I have collected.




Production week 2

 


Reference Images


Scene 6/7




The refined backgrounds show a zooming shot. No sound is present so the scene remains grey.


A portrait mid shot for panning down to the sewers.

Scene 16


Wide shot of buildings. Windows marked out for a composite of sound/colour.

Scene 26


Another sound rich shot. Character to be composited in

Scene 2



More establishing shots for compositing.

Propoganda for opening scenes


This use of vandalism and word play is one of the concepts I have considered in showing the change of societal narrative in the film. The first image represents state control. The second, a radical changing of the message which is communicated.

Another word play is:
24 Hour Surveillance  -  24 Hour Subservience

Since there is no spoken word in the film, items like propaganda will aid the message of the film, establishing the dystopia in the film and the changed attitudes at the end. I was inspired by Adam Curtis v Massive Attack as it too uses big text with haunting undertones.

The second video has text that reads:

 ‘NOW IT’S YOUR WORLD [...] YOU ARE AT THE CENTRE OF EVERYTHING [...] IN THE PAST POLITICIANS WANTED TO CHANGE THINGS [...] INCLUDING YOU [...] THE NEW SYSTEM LISTENS TO YOU, OBSERVES YOU, UNDERSTANDS YOU, AND GIVES YOU WHAT IT KNOWS YOU WANT’

This is a good example of some dangerous concepts of state control and societal compliance that are valuable to feed into the narrative. Text is a good way to explore this.


MASSIVE ATTACK.IE (2016) Behind the Scenes of Massive Attack v Adam Curtis [online video] Available at: https://www.youtube.com/watch?v=3e3I1mLc3RM [Accessed 19/04/2022]


Manchester International Festival (2013) Massive Attack v Adam Curtis [online video] Available at: https://www.youtube.com/watch?v=yv_S8GdylEA  [Accessed 19/04/2022]





Production Week 1

 Scene 1


This took a really long time to animate. It is rotoscoped from reference footage for a good impression of changing perspective. Colouring and window drawing would be so time consuming that the scene may have to stay simple as I have many more scenes to work on. 

As the first scene of the film I am considering a text overlay to introduce the film and add a bit of dynamism to the shot. Arguably it does work as an underdeveloped scene and may not need extensive detail. I will readdress this situation when editing it with other scenes. Upon completion each scene is being composited in After Effects.

I am paying constant attention to the animatic and storyline. Any details I can add to reinforce the state controlled nature of the film, the ensuing protest and the audiovisual elements within will be applied.

LAUMAAN 705 Goals

 This Trimester my goal is to complete Big Smoke to the best standard it can be so it is festival ready. It is important to me that I can showcase it at appropriate events and know timings for promotional work.

I will achieve this by:

- Referring to storyboard and developing how to reflect research into the narrative.

- Refining my animated work both with scheduling and practice.

- Developing sound animations

- Festivals and promotion packages.

- Developing a document for portfolio of the making of Big Smoke (an extension of the pitch bible and pre production output).

The production schedule is laid out but will likely need ramifications as I progress. For the next 5 weeks out of 14 (including Easter break) I will be mainly working on backgrounds alongside some animations. These will be ready for compositing and characters to be animated in.